The teaching of logistical and operational concepts such as production line balancing can be significantly enhanced through the use of interactive simulation games. This work presents the application of Zombie Attack, a game developed in the FlexSim platform, as a didactic tool for introducing and practicing production line balancing in educational settings. In the game, players manage a factory that produces energy cells to keep zombies away from a surviving human city. The challenge involves aligning resources such as operators, machines, and internal transport to maintain an efficient production flow, avoiding delays, bottlenecks, and losses due to product deterioration. The game promotes hands-on learning of key concepts such as production pacing, workstation sizing, efficient resource allocation, and decision-making under financial constraints. This playful and engaging environment simulates real-world production imbalance scenarios, making it a powerful support tool for teaching production engineering, logistics, and operations.