Track: Case Studies
Abstract
This study aims to provide an insight on the usability of Cardinal EDGE using the top three most used gadgets such as laptop, mobile and tablet. An AHP analysis was conducted on a data set collected a survey data collected through online questionnaires from an unpublished research paper from 261 respondents from a population of Senior High School STEM students enrolled at Mapua University.
AHP analysis was used to identify the effectiveness and usability of the three gadgets relevant to the five main criteria and fifteen sub-criteria.
Results showed Learnability (0.484) with the highest priority weight followed by User Interface (0.410), Flexibility (0.302), User Satisfaction (0.139) and Design and Layout with 0.039. Synthesis results showed that with respect to the User Interface, the alternative that has the highest score is the Laptop (0.374) but relative to the Flexibility, Tablet (0.575) is most preferred. As for the Design and Layout, the Mobile got the highest score (0.635) but for Learnability, Tablet and Mobile (0.474) got the same score. User Satisfaction has Laptop as its most preferred device with a score of 0.655. Finally, with respect to the Goal, Tablet has the highest score (0.458) against Laptop (0.191) and Mobile (0.352).